For example, Cassia occasionally has to resort to her own methods of gaining intel by interrogating the prisoners the team brings back to camp. Cassia's already a mess, so this is hardly the best crew for giving her advice in her quest for revenge, and it sometimes shows in the decisions she must make as her tale advances. Elsewhere there's Zurbaran the mage, his date-rapey days behind him as he sulks in his bonds, and Takate the glory-obsessed headhunter, who's laughably predictable but always good for an amusing retort. Naurim the dwarf's my favorite - he’s a visual Gimli clone who makes no secret of his greed and his disdain for others. That's also true for the various companions she meets along the way, although they're somewhat more locked into their roles. The talent trees for melee, magic, and ranged skills are simplified here without losing much of their depth, for instance, and assigning ability points gained from winning battles is much more intuitive than before. It helps that Daedaelic makes deciding on such progression easier than before by interpreting the Dark Eye ruleset on which Blackguard is based more liberally. Blackguards 2 doesn't push you toward three token classes like its predecessor instead, you can build her, Skyrim-style, into whatever type of poison-riddled mad conqueror you wish to make. Other than that, though, Cassia's a blank slate. Ably voiced and mad for revenge, Cassia embarks on a fascinating if slightly predictable story. Blackguards 2 uses this period effectively (if a tad too slowly) to elicit sympathies for her growing madness and to explain the basics of leveling and combat. The spotlight here falls on Cassia of Tenos, who's spent years in a dungeon crawling with giant spiders who bite her and fill her mind with literal and figurative poison. Fantasy and strategy lovers ought to feel right at home.Blackguards 2 strips the series of a tad of its past freedom by not letting you create your own character, but the story's the better for it. That said, it's a solid, complex, and challenging game of turn-based tactics. Plus, it'd be nice to be able to skip enemy movements, since there are times when you may have to wait for a dozen or more foes to carry out actions before your characters' turns come around again. Although the acting is a step up, parts of the story are a little off it feels like the narrative is missing key scenes to connect important events. Perhaps best of all, the story is more compelling thanks to a darker plot and better voice acting.īut it's not without issue. Character customization also is less of a chore thanks to tweaks that streamline (if only a little) the process of picking or growing talents and abilities. Combat is less frustrating, thanks to improved hit rates (which means you'll need to restart fewer missions due to bad luck). Blackguards 2 delivers a series of modest but smart upgrades to the strategic action introduced by its predecessor.
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