![]() ![]() The two room doors will be locked down for the specified duration. The doctor's heavy gate will be locked down for the specified duration. Larry will be put in lockdown inside of his own pocket dimension for the specified duration. Shy Guy's door towards the HCZ will be locked down for the specified duration. SCP 079Ĭomputer cannot interact with doors, elevators and "cameras" such for specified duration. Peanut's connector door will be locked down for the specified duration because Heavy Gate is opened by game base. content: containment breach detected All remaining personnel are advised to proceed with standard evacuation protocols delay: 120 # Can the Scp-079 use/switch cameras while is in lockdown? scp079_camera: true # the plugin should use hints or broadcasts?. content: containment breach detected All remaining personnel are advised to proceed with standard evacuation protocols delay: 60 (string, int => cassie text, delay in seconds) cassies: door_type: PrisonDoor delay: 60 unlock: false destroy: false open: false # Use this if you want send cassies with a specified timing. door_type: CheckpointLczB delay: 60 unlock: true destroy: false open: false door_type: CheckpointLczA delay: 60 unlock: true destroy: false open: false (DoorType, int, bool, bool, bool => DoorType, delay in seconds, unlock?, open?, destroy?) affected_doors: role_type: Scp939 text: Containment Breach! time_to_unlock: 60 # Doors that you want to open/unlock/destroy/unlock after x seconds, this doors are locked at the round start. role_type: Scp049 text: Containment Breach! time_to_unlock: 60 role_type: Scp106 text: Containment Breach! time_to_unlock: 60 role_type: Scp096 text: Containment Breach! time_to_unlock: 60 role_type: Scp173 text: Containment Breach! time_to_unlock: 60 role_type: Scp079 text: Containment Breach! time_to_unlock: 60 A lego brickfilm stop-motion about the SCP Foundation, a secret group that is entrusted by several goverments around the world who contain and study various. (RoleType, string, int => RoleType, text, time in seconds) affected_scps: Is_enabled: true # The affected SCPs, their shown text when unlocked and the time of their lockdown. ![]()
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